1. The Name of the Game. . . . . . . . . 1
2. Book Printing versus Ordinary Typing. . . . . 3
3. Controlling TeX. . . . . . . . . . .7
4. Fonts of Type. . . . . . . . . . . 13
5. Grouping. . . . . . . . . . . . 19
6. Running TeX. . . . . . . . . . . 23
7. How TeX Reads What You Type. . . . . . . 37
8. The Characters You Type. . . . . . . . 43
9. TeX's Roman Fonts. . . . . . . . . . 51
10. Dimensions. . . . . . . . . . . 57
11. Boxes. . . . . . . . . . . . . 63
12. Glue. . . . . . . . . . . . . . 69
13. Modes. . . . . . . . . . . . . 85
14. How TeX Breaks Paragraphs into Lines. . . . . 91
15. How TeX Makes Lines into Pages. . . . . . . 109
16. Typing Math Formulas. . . . . . . . . 127
17. More about Math. . . . . . . . . . 139
18. Fine Points of Mathematics Typing. . . . . . 161
19. Displayed Equations. . . . . . . . . . 185
20. Definitions (also called Macros). . . . . . . 199
21. Making Boxes. . . . . . . . . . . 221
22. Alignment. . . . . . . . . . . 231
23. Output Routines. . . . . . . . . . 251
24. Summary of Vertical Mode. . . . . . . . 267
25. Summary of Horizontal Mode. . . . . . . . 285
26. Summary of Math Mode. . . . . . . . 289
27. Recovery from Errors. . . . . . . . . 295
Appendices
A. Answers to All the Exercises. . . . . . . 305
B. Basic Control Sequences. . . . . . . . . 339
C. Character Codes. . . . . . . . . . 367
D. Dirty Tricks. . . . . . . . . . . . . 373
E. Example Formats. . . . . . . . . . 403
F. Font Tables. . . . . . . . . . . . 427
G. Generating Boxes from Formulas. . . . . . 441
H. Hyphenation. . . . . . . . . . . 449
I. Index. . . . . . . . . . . . 457
J. Joining the TeX Community. . . . . . . . 483
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